It also brings a new level interaction to D2R Items the game. Finally, Immortal has also done to eliminate the series' mana system and has replaced it with cooling down systems that are more in line with conventional MMOs However, Immortal promises it will never become an "energy" system that limits the amount of play time that players are able to play for.We did not make a good job of convincing our loyal fans that we're not abandoning PC for mobile or console. The message wasn't communicated in the way I'd say, if could do it again, we'd choose to do.
It's not too difficult to understand the reaction of fans who say "I'm a Blizzard fan. Blizzard, just keep making PC games like you've always done. Much like the ones I love. That makes me happy."
However, if you think about the world and imagine games as a subject, it's difficult to imagine that someone who is a major PC Blizzard fan today has not experimented with console platforms, or mobile platforms in their work or in their lives, rather.
There are mobile games that are excellent, while certain mobile games are poor, as is every other gaming platform. However, we do believe that there is an possibility for players to play and enjoy the games that have an extremely high standard, that we really like which we believe in, under our Blizzard IP. That's the lens that we use for Diablo Immortal.
If you're a core PC player, then there are not any mobile games that do not have a good name. We've heard about these games, and we've played the games. We've played games we think are predatory when it comes to making money, which isn't the most enjoyable experience we could imagine, and not that there's anything wrong with buy D2R Ladder Items this, but it's not easy for players to comprehend how Blizzard is still Blizzard on this platform.